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Bellator Mortus Soldier

This creature did not include a description.

Recall Knowledge - Humanoid (Society): DC 36
Unspecific Lore: DC 34
Specific Lore: DC 31

Elite | Normal | Weak
Proficiency without Level

Changes from being Elite are marked in red below.
NOTE: The +2 damage bonus to non-strike offensive abilities (+4 if the ability is limited, such as spells) is NOT factored in.

Elite Bellator Mortus SoldierCreature 16

Legacy Content

Uncommon LE Medium Human Humanoid 
Source Pathfinder #186: Ghost King's Rage pg. 39
Perception +28
Languages Common, Kelish, Necril, Osiriani
Skills Acrobatics +27, Athletics +31, Diplomacy +27, Intimidation +27, Religion +29, Society +27, Stealth +27
Str +8, Dex +4, Con +6, Int +4, Wis +6, Cha +4
Items +2 resilient half plate, +2 striking khopesh, +2 striking shield spikes, javelins (4), moderate sturdy shield (Hardness 13^ HP 104^ BT 52)
AC 39 (41 with shield); Fort +31, Ref +25, Will +27
HP 365
Attack of Opportunity [reaction] Shield Block [reaction]
Speed 20 feet
Melee [one-action] khopesh +32 [+27/+22] (magical, trip), Damage 2d8+2+14 slashingMelee [one-action] shield spikes +32 [+27/+22] (attached to shield, magical), Damage 2d6+2+14 piercingRanged [one-action] javelin +28 [+23/+18] (thrown 30 feet), Damage 1d6+2+14 piercingBattering Defense [one-action] The Bellator Mortus uses their shield as both a weapon and a defensive measure. Attempt a shield Strike. If the Strike hits, Raise a Shield.Coordinated Assault [one-action] The Bellator Mortus acts as part of a well-trained unit. Their Strikes deal an additional 4d6 damage to creatures within reach of at least one of the Bellator Mortus's allies.