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PFS StandardIvory BatonItem 13+

Rare Enchantment Magical 
Source Monsters of Myth pg. 125
Usage held in 1 hand; Bulk 1
This white, slender rod bears intricately carved reliefs of magnificent animals that bow and dance to some unseen commander. The baton enables you to command constructs.

Activate [two-actions] command, Interact (enchantment, incapacitation) Frequency once per day; Effect You take control of a construct. This has the effects of dominate with a DC of 30, but it affects only constructs. It lacks the mental trait and functions on mindless constructs. It also ignores any golem antimagic the target might have. The effect's duration ends if the baton is destroyed or leaves your possession for at least 1 minute, and you can issue commands to the target only while holding the baton.

Activate [one-action] Interact Frequency once per round; Effect You closely direct the actions of one construct you control and can see within 60 feet. That construct gains a +1 status bonus to attack rolls, damage rolls, and saving throws (except saving throws against the ivory baton).

PFS StandardIvory BatonItem 13

Source Monsters of Myth pg. 125
Price 2,500 gp
Bulk 1

PFS StandardIvory Baton (Greater)Item 19

Source Monsters of Myth pg. 125
Price 35,000 gp
Bulk 1
When you activate the baton, it has the effects of a 9th-level dominate with the adjustments above. The DC is 39.