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5/27/24 9:30 PM PST

Hi all! I appreciate your patience in waiting and am happy to inform you that Monster Core (among many others) is now live! To help with this update (and other future ones) we've brought on a new developer to help with the site maintenance, named Chris! He's already checked in some improvements to the remaster code (and other bits) with this update. He and the rest of the team have worked hard on this update, with lots of chunky statblocks finding their homes onto the shelves (big thanks to everyone that worked on the data entry for that one). Full details are below - thanks again and enjoy the update!

New Books

Site Updates

  • The latest errata has been applied for Guns & Gears and the Lost Omens Ancestry Guide
  • We have updated tagging on some legacy mechanics with no remaster counterparts to make them more visible in remaster pages
  • Art is still pending on some of the new content (Monster Core and APs) and will be coming in the next week or two when we update to fix any found bugs

3/13/24 12:01 AM PST

Hello everyone! I think you've all waited long enough - I am very happy to present to you the newly Remastered Archives of Nethys!

The lengthier details are below, but before we get into those I wanted to give a quick summary of the changes, for those interested in jumping right in.

AoN can now be viewed in one of two modes - "Remastered" (the default) or "Legacy". To change your preference, simply open Shelyn's Corner (icon in the top-right of the site) and adjust the setting there. Preferring "Remastered" content means you want to see the rules as presented in Player Core, GM Core, and the other upcoming Remastered products like Monster Core. Preferring "Legacy" content means you want to see the rules as presented in the Core Rulebook, Gamemastery Guide, Bestiary, etc. The site will react according to this preference, directing you to your preferred rules even if you search or access something from the other version.

There are more details on how this all works below, for those interested. Otherwise, I wanted to give a humongous shout out and thank you to everyone on the AoN team who's made this update possible. My own life has been more chaotic than I care to admit (which as a formerly True Neutral deity before the remaster, chaos does upset me) and the whole team has stepped up in a huge way to take on the challenges this update presented. Milan is responsible for the vast majority of development changes this required, enabling all of our different pages to react appropriately to the new setting. Andreas has been engineering our search engine and tables to handle this same reactiveness, along with ensuring the previews properly reflect your choice. As always, Devin has been a monster at data entry, and these books required an absolute load beyond our usual month to month. The rest of the team (Jon, Jonny, Kao, Star, Tim) all pitched in and helped out wherever they could, whether it was finding bugs before release, adding hyperlinks, jumping in with data entry, or more.

This remaster has been a lot of work and change to support in the way we wanted, and I hope everyone that uses the site can enjoy the changes the team has put in. Again, thank you to everyone on the AoN team - I hope all of you know how insurmountable this project would have been without each and everyone of you.

The rest of the details on the update are below - thank you again to the team, to all of our fans for their patience in waiting, and to Paizo for continuing to develop a system worth supporting this way. Please enjoy the newly remastered Archives of Nethys!

Remastered & Legacy - Details

As mentioned before, there is a new setting in Shelyn's Corner that determines how the site will direct you to much of its content. This setting will determine how much of AoN reacts to your searches and navigation, specifically with "hybrid" content - mechanics which exist both in Legacy and Remastered, though they may have different names or rules (ex: Magic Missile and Force Barrage). In these cases, you will always be referred to whichever version exists in the rules you prefer. For example, if you prefer Remastered, then:
  • Searching for "Magic Missile" will return the link for "Force Barrage"
  • Going to the link for "Magic Missile" will auto-redirect you to the "Force Barrage" version
  • On pages like these, a link backwards to the Legacy version will be present - these links add in a parameter to the URL that prevents the redirect, so at your choosing you can view what the rule looks like in the other version.
  • Content that is not hybrid (rules which existed in Legacy that have not yet been converted to Remaster, or new rules in Remaster that did not have direct Legacy counterparts) will be visible no matter which setting you choose. We will have a warning banner over rules that come from a different version, as some mechanics may work differently between versions, but otherwise the rules will be accessible.
  • Previews will also respond to your preference. In this example, whether you hover over a link to the legacy Magic Missile or the remaster Force Barrage, your preview will show Force Barrage.

New Books

Other Site Updates

  • Search updates have been moved to a "What's new?" box, visible above any given search window. This will appear maximized the first time we have new updates but will remain minimized after you have closed it once.
  • Quick display option links have been added to several pages that use the search.
  • Rituals, Sources, and Trait pages have been updated to use the search engine.
  • Spell List and Table views have been merged into one page with links to quick display either view.

Known Issues / Upcoming

  • Art that is assigned to a legacy mechanic does not show on its remastered version yet. We are working on a fix for this that will show the art on all copies of a given mechanic, remaster or legacy (unless we choose to overwrite with version specific art).
  • We have not yet added in rules updates for the Champion, or any other remaster update on rules that have not yet been printed. We will be adding in everything for the Champion with Player Core 2.
  • Not every section has links between legacy and remaster versions yet - we hit the major rules but still need to add the links in to other locations. The look of this link is also not final - we hope to replace it with a better looking graphic near the header.

2/25/24 2:56 PM PST

Hello everyone!

You all have been waiting for a long time, and I assure you, the wait is almost over. The team has not only completed entry of Player Core, but is well on their way to finishing GM Core as well, meaning we can do a full launch of both Remaster books in the same release.

As for that release date, we are pleased to announce it is coming to you soon on Wednesday, March 13th. I know this may still seem a ways off to some, but it is what fate has decided is the time needed for us to finish entry of the books and do enough bug fixing and polish so that the launch is as smooth as possible.

I want to give a humongous thanks to not just the entire AoN team, but specific shout-outs to Andreas, Devin, and Milan - these three have shouldered the lion's share of data entry and updates and we would not be getting as amazing as a finished product without their efforts.

As for what's next - after the Remaster, we plan on focusing purely on Monster Core until that's in. We're estimating 4-6 weeks after the Remaster launches before we'll have Monster Core. Past that, we'll catch up on any missed APs and other products, then get back to our normal monthly releases.

Until then, thank you as always for sticking with us, and we hope you enjoy the final update as much as we do. Happy gaming!

10/18/23 9:02 PM PST

Hi everyone! It's been a little bit since our last update, apologies for the delays on that front. A work incident plus a recent vacation (first one in 8 years, woo!) took me out of commission for a little while and I was unable to get the latest build pushed up until now. Changes are below. This should be our last update before the Remaster, we'll certainly have a longer changelog for you then. Until then, enjoy the new content!

New Books

Site Updates

  • Cleaned up a few bugs with PWL (Proficiency Without Level) adjustments on creature statblocks
  • Fixed some "activation" related actions not being included in the search index

8/3/23 1:05 PM PST

Hello everyone, and happy GenCon! I've always loved August (it's when I arrived on this world), and it just so happens that it's a great month for gaming as well! Rage of Elements comes out today, the Pathfinder 2e Remaster is on the horizon, and my spies in the Starfinder world have informed me that a 2nd edition of Starfinder is coming! Quite exciting!

This update was a big one, and while everyone on the team deserves humongous kudos for all of their work, I want to give an extra big shout out to Devin, who handled the load of data entry on this one and my goodness, it was a hefty load!

Regarding the Remaster, we've put together our plan for how we'll be handling this in November - you can read the details below. We don't have any of these changes in yet, and as a result, you may see some mechanics which have "different versions" for a little bit (such as two versions of Grab). This is a temporary bug and ultimately will be fixed in November when we push out the final changes for the Remaster.

If you have any questions or find any other bugs, please come by our Discord channels and let us know. Until then, thanks for your support, and enjoy the content!

New Books

Site Updates

  • Added a new toggle to Shelyn's Corner (menu is in the top-right) that will replace all font with more dyslexia-friendly versions. This was actually an update from last time but missed announcement in the news post.
  • Updated action icons to use ligatures. This means you can now copy-paste an icon and for example get [two-actions] in your clipboard (search page already had this, but now it's sitewide).
  • Added random sort to search. You can combine it with the teleport parameter to create links to random pages, e.g. here's a link to a random spell.
  • Deity pages now list any pantheons the deity is part of (Previously pantheons listed their members, but not vice versa).
  • Weapon pages now explicitly list if the weapon is melee or ranged.
  • Updated complex query field list so that all available fields are listed (found under "Query type").
  • Added creature_ability and element fields to search (with table columns).
  • Search filter boxes are now sorted by the order opened (most recent at the top) instead of alphabetically.
  • Search URLs are now slightly shorter and easier to read. The URLs previously used URL-encoded characters for separation (like %20 or %3B), but now + is used whenever possible.
  • Spell list updated with new Elementalist layout - option to sort spells by Element now available. You can choose between one of the two philosophies, or just see all elemental spells grouped by element regardless of philosophy.

Remaster Plan

  • A Global Setting will be made available in Shelyn's Corner with options of "Legacy" or "Remaster". Default will be "Remaster".
  • This setting will only impact the visibility of "hybrid" mechanics - those with a legacy version and a remaster version (regardless of if it's a simple name change or a more complex difference). You will see the name / mechanics of whatever setting you have on in Shelyn's Corner.
  • Mechanics which were only present in one version or the other will be visible on both views. However, mechanics from an edition you are not presently focused on will have a warning banner at the top to indicate they are from the other version and the rules may not function exactly as they did.
  • On all "hybrid" mechanics there will be an additional toggle to switch between Remaster/Legacy versions, without impacting your global setting. This is for quickly checking out the differences between versions.