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PFS StandardMagic Hands Feat 6

Cleric
Source Advanced Player's Guide pg. 122 2.0
Prerequisites Healing Hands

The blessing of your deity heightens your healing ability, making your mundane healing work as if by magic. When you succeed at a Medicine check to Treat Wounds, your action gains the divine trait and you heal the maximum amount for the 2d8 (or 4d8 on a critical success). If you have an ability that adds additional dice to your Treat Wounds, you still roll those normally.