Rules Index | GM Screen | Player's Guide


Chapter 3: Subsystems / Hexploration / Designing a Hexploration Map / Populating Hexes

Terrain

Source Gamemastery Guide pg. 171
While each hex should have a predominant terrain type, your terrain can come alive using the info in the Environment section on pages 512–519 of the Core Rulebook. A hex might also include a river or road. These can cut through the terrain, making it easier for the PCs to travel through the hex, so long as they follow the path. Additionally, each hex might have special features like resources and secrets (see the Types of Terrain sidebar on page 172).