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Chapter 2: Building Games / Variant Rules / Level 0 Characters / Building Characters

Initial Proficiencies

Source GM Core pg. 84
A level 0 character is trained in Perception, all saving throws, unarmed attacks, unarmored defense, and one simple weapon of their choice. Additionally, they are trained in a number of skills equal to 2 + their Intelligence modifier. The proficiency bonus for a level 0 character works the same way as normal, but since the level is 0, the total proficiency bonus for being trained is +2.