Rules Index | GM Screen | Player's Guide


Chapter 10: Game Mastering / Running Modes of Play / Downtime

Buying and Selling

Source Core Rulebook pg. 502 2.0
After an adventure yields a windfall, the characters might have a number of items they want to sell. Likewise, when they’re flush with currency, they might want to stock up on gear. It usually takes 1 day of downtime to sell off a few goods or shop around to buy a couple items. It can take longer to sell off a large number of goods, expensive items, or items that aren’t in high demand.

This assumes the characters are at a settlement of decent size during their downtime. In some cases, they might spend time traveling for days to reach bigger cities. As always, you have final say over what sort of shops and items are available.

An item can usually be purchased at its full Price and sold for half its Price. Supply and demand adjusts these numbers, but only occasionally.