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Chapter 7: Spells / Casting Rituals


Source Core Rulebook pg. 408 2.0
A ritual’s Cost entry lists valuable components required to cast the ritual. If a ritual doesn’t have any such components, it won’t have a Cost entry. The cost is consumed when you attempt the primary skill check. Costs are often presented as a base cost multiplied by the target’s level and sometimes the spell’s level. If the target’s level is lower than 1, multiply the cost by 1 instead. Heightened versions that increase the base cost multiply it by the target’s level or another value as appropriate. Most rituals that create permanent creatures, such as create undead, use costs based on the level of the spell, as presented on Table 7–1.