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PFS StandardGray Bladeling

Rare Construct Undead 
Source Shining Kingdoms pg. 123
Your companion is a vaguely humanoid construct composed of razor-sharp blades and animated by an amalgamation of restless soul fragments, similar to a miniature gray death. Although it possesses no identity or memories from the souls it contains, it’s driven by a powerful but unfocused hate that its master must sometimes struggle to control.
PFS Note Characters from Galt have access to this option.

Access You're from Galt.
Size Small
Melee [one-action] blade (agile, finesse), Damage 1d8 slashing
Str +2, Dex +1, Con +2, Int -4, Wis +0, Cha +1
Hit Points 10 (void healing)
Skill Athletics
Senses darkvision, lifesense (imprecise) 30 feet
Speed 20 feet
Special A gray bladeling has the construct and undead traits instead of the animal trait. It has immunity to bleed, death effects, disease, doomed, drained, fatigued, healing, nonlethal attacks, paralyzed, poison, and sickened. Unlike most undead, it becomes unconscious and dying rather than being destroyed instantly at 0 Hit Points; unlike most constructs, its Hit Points can be restored by only void healing instead of any other actions that restore Hit Points to objects or nonliving creatures.
Support Benefit The gray bladeling slashes viciously at your enemy when you create an opening. Until the start of your next turn, each time you hit a creature in the bladeling’s reach with a Strike, the creature takes 1d4 persistent bleed damage or becomes frightened 1 if it’s already taking persistent bleed damage. If the gray bladeling is specialized, the persistent bleed damage increases to 1d8.
Advanced Maneuver Possessing Strike

Possessing Strike [two-actions]

Curse Mental Occult 
Source Shining Kingdoms pg. 123
Frequency once per hour
Your gray bladeling attempts to inject a malevolent soul fragment into a victim to seize control of their actions. The gray bladeling makes a blade Strike against a living creature. If it hits and deals damage, the target must attempt a Will saving throw against your class DC or spell DC, whichever is higher. Regardless of the result, the target is temporarily immune to Possessing Strike for 24 hours.

Critical Success The target is unaffected.
Success The target fights off the possessing soul fragment but is stunned 1.
Failure The target is confused for 1 round and can’t use offensive actions against you or your gray bladeling.
Critical Failure As failure, but if the target takes damage from an attack or spell, the DC of the flat check to recover from the confusion is 15.