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Ursine Avenger Hood

Legacy Content

Source Treasure Vault pg. 183 1.1
Some items inherit their magic not through an intentional spell or ritual but through generations of use and belief, slowly accumulating power and intent from those around them. The Ursine Avenger Hood is such an item. After defeating a powerful cave bear, the Ulfen hunter Baruk shaped the bear's head and fur into a helm and cape for himself. Baruk later fell in battle against a linnorm, successfully slaying the beast before succumbing to its death curse. His helm, soaked in the blood of man and linnorm and saturated with the magic of the linnorm's curse, was claimed by Baruk's daughter, who often told stories about the helm giving her a bear's strength and ferocity, though it was unclear at the time whether this was a boast.

Over many generations, the magic of the hood was proven true, and more than that, the magic continued to grow and evolve with ever-more-ursine attributes. As the belief and power of each new wearer soaked into the hood, the artifact's potential has continued to grow. Now, those who bond with the generational artifact will discover that the Ursine Avenger Hood continues to grow in power alongside them.

Ursine Avenger Form [one-action] Feat 2

Legacy Content

Archetype Artifact Morph Primal Transmutation 
Source Treasure Vault pg. 183 1.1
Archetype Ursine Avenger Hood

You draw the Ursine Avenger Hood over your head and its fur over your arms, assuming an ursine form that has traits of your original form as well as that of a bear. In your ursine form, you gain a jaws unarmed attack that deals 1d8 piercing damage and a claws unarmed attack that deals 1d6 slashing damage and has the agile trait. Both unarmed attacks are in the brawling group. You lose the ability to speak complex sentences while transformed and can only communicate through grunts and gestures; this prevents you from using effects that require a shared or spoken language until you revert back to your non-hybrid form. You can use this action while transformed to remove the hood and return to your original form.

Senses of the Bear Feat 4

Legacy Content

Archetype 
Source Treasure Vault pg. 183 1.1
Archetype Ursine Avenger Hood

While in ursine form, you gain low-light vision and scent (imprecise) 30 feet. If you already had low-light vision, you instead gain darkvision.

Bear Hug [one-action] Feat 6

Legacy Content

Archetype 
Source Treasure Vault pg. 183 1.1
Archetype Ursine Avenger Hood
Requirements Your last action was a successful claw Strike.

You snatch at your opponent with your claws, pulling them close in a ferocious bear hug. You make another claw Strike against the same target. If this Strike hits, the target is also grabbed.

Call Ursine Ally Feat 8

Legacy Content

Archetype Conjuration Primal Summoning 
Source Treasure Vault pg. 184 1.1
Archetype Ursine Avenger Hood
Frequency once per hour

You can cast a 3rd-level summon animal as an innate spell, but only to summon a black bear. At 10th level, the summon animal spell is heightened to 4th level, and you can summon a grizzly bear. At 12th level, your summon animal innate spell is heightened to 5th level, and you can summon a polar bear. At 14th level, it's heightened to 6th level, and you can summon a cave bear.

Bear Empathy Feat 10

Legacy Content

Archetype Divination Primal 
Source Treasure Vault pg. 184 1.1
Archetype Ursine Avenger Hood

You have a magical affinity for bears and can speak to them through sounds and body language. You can communicate with all bears, as well as other ursine creatures at the GM's discretion.

Great Bear Feat 12

Legacy Content

Archetype 
Source Treasure Vault pg. 184 1.1
Archetype Ursine Avenger Hood
Frequency once per hour
Prerequisites Ursine Avenger Form

When you transform, you can take on a bear's bulk and size. You can spend an additional action when using Ursine Avenger Form to gain the effects of a 1st-level enlarge spell, which lasts for the spell's normal duration or until you leave your Ursine Avenger Form, whichever comes first.

Terrible Transformation Feat 14

Legacy Content

Archetype 
Source Treasure Vault pg. 184 1.1
Archetype Ursine Avenger Hood
Prerequisites Ursine Avenger Form

You let out a mighty roar as part of your transformation. When you use Ursine Avenger Form, you can make an Intimidation check to Demoralize against each enemy within 30 feet that can see you, and you don't take a penalty to your Demoralize check if the creature doesn't understand your language.

Fearsome Fangs Feat 16

Legacy Content

Archetype 
Source Treasure Vault pg. 184 1.1
Archetype Ursine Avenger Hood
Prerequisites Ursine Avenger Form

Your claws and jaws are brutally powerful and efficient, even by ursine standards. The base damage of your jaws unarmed attack from Ursine Avenger Form increases to 1d12. The base damage of your claws unarmed attack from Ursine Avenger Form increases to 1d8.

Mighty Bear Feat 18

Legacy Content

Archetype 
Source Treasure Vault pg. 184 1.1
Archetype Ursine Avenger Hood
Prerequisites Great Bear

The power of the bear within you can expand your physical presence even further. The enlarge spell you cast with your Great Bear feat is heightened to 4th level.

Immortal Bear Feat 20

Legacy Content

Archetype 
Source Treasure Vault pg. 184 1.1
Archetype Ursine Avenger Hood
Prerequisites Ursine Avenger Form

Your body thrums with the primal vitality of the greatest of the ursine beasts. When in Ursine Avenger Form, you gain fast healing 5.