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PFS StandardFrightful Moan [two-actions] Feat 4

Legacy Content

Archetype Auditory Divine Emotion Enchantment Fear Mental 
Source Book of the Dead pg. 47
Archetype Ghost
Frequency once per 10 minutes
Prerequisites Ghost Dedication

You lament your fate, forcing each living creature in a 30-foot emanation to attempt a Will save against your class DC or spell DC, whichever is higher.

Success The creature is unaffected and temporarily immune to Frightful Moans for 1 minute.
Failure The creature is frightened 1.
Critical Failure The creature is frightened 2.

Traits

Archetype:

This feat belongs to an archetype.

Auditory:

Auditory actions and effects rely on sound. An action with the auditory trait can be successfully performed only if the creature using the action can speak or otherwise produce the required sounds. A spell or effect with the auditory trait has its effect only if the target can hear it. This applies only to sound-based parts of the effect, as determined by the GM. This is different from a sonic effect, which still affects targets who can't hear it (such as deaf targets) as long as the effect itself makes sound.

Divine:

This magic comes from the divine tradition, drawing power from deities or similar sources. Anything with this trait is magical.

Emotion:

This effect alters a creature's emotions. Effects with this trait always have the mental trait as well. Creatures with special training or that have mechanical or artificial intelligence are immune to emotion effects.

Enchantment:

Effects and magic items with this trait are associated with the enchantment school of magic, typically involving mind control, emotion alteration, and other mental effects.

Fear:

Fear effects evoke the emotion of fear. Effects with this trait always have the mental and emotion traits as well.

Mental:

A mental effect can alter the target's mind. It has no effect on an object or a mindless creature.