Way of the SpellshotSource Guns & Gears pg. 140 2.0Prerequisites: Must be a
gunslinger.
You've learned the intricacies of magic and technology, blending the two together with deadly results. You combine a knowledge of arcane theories with a strong connection to your chosen weapon that allows you to manifest unique effects, though your knowledge doesn't extend as far as actual spellcasting. You can imbue energy into your weapon and conjure bullets from thin air. As you progress, you eventually learn to phase bullets through walls or even to teleport yourself along the path of your bullets.
You must select
Spellshot Dedication from the
Spellshot archetype as your 2nd-level class feat.
Slinger's Reload Thoughtful ReloadDeeds Initial Energy Shot;
Advanced Recall Ammunition;
Greater Dispelling BulletWay Skill ArcanaSlinger's Reload
Gunslinger Source Guns & Gears pg. 140 2.0
As you sink deep into a state of analytical calm and focus on the foe before you, your hands reload a bullet instinctively. Attempt a
Recall Knowledge check against an opponent you can see and then Interact to reload.
Initial Deed
Evocation Magical Spellshot Source Guns & Gears pg. 140 2.0Trigger You roll initiative.
You unleash a small surge of magical energy into your weapon, shrouding the bullet with potential energy and granting it the ability to deal energy damage to your foes to exploit their weaknesses. You can Interact to draw a ranged weapon. On your first three Strikes of this encounter with a firearm or crossbow, you deal an additional 1 acid, cold, fire or electricity damage per weapon damage die. You choose which damage type to deal as part of making each Strike.
Advanced Deed9th
Conjuration Magical Spellshot Teleportation Source Guns & Gears pg. 140 2.0Trigger You miss with a firearm or crossbow Strike while using an ordinary level-0 bolt or bullet
You amplify the connection between bullet and firearm, calling your missed shot back into your gun. The ammunition you just fired is reloaded back into your gun and immediately ready to fire again.
Greater Deed15th
Abjuration Magical Spellshot Source Guns & Gears pg. 140 2.0
You imprint a bullet with a field of abjuration built upon your magical signature, disrupting the magic of whatever it hits. Make a firearm or crossbow Strike against a foe you can see. If you hit, you attempt to
counteract a spell effect active on the target (your choice, or the highest-level effect if you don't choose). Your counteract level is equal to half your level (rounded up), and your counteract check modifier is equal to your class DC – 10.