
Sprout Fruit [one-action] Feat 2This Feat may contain spoilers from the Wardens of Wildwood Adventure Path
Rare Deviant Healing Magical Plant Source Pathfinder #202: Severed at the Root pg. 75
The plants covering your body sprout a single, ripe fruit. A creature other than you who eats this fruit as a three-action activity (1
Interact action to pluck the fruit and 2 Interact actions to eat it) is healed 1d4 Hit Points for every 2 levels you have.
Awakening The fruit is more potent. Increase the healing from d4s to d6s.
Awakening The fruit is plentiful. You sprout one additional fruit for every 5 levels you have beyond 2. Also, those who eat a fruit may reduce a condition affecting them by 1.
Traits
Rare: This rarity indicates that a rules element is very difficult to find in the game world. A rare feat, spell, item or the like is available to players only if the GM decides to include it in the game, typically through discovery during play. Creatures with this trait are rare. They typically can't be summoned. The DC of Recall Knowledge checks related to these creatures is increased by 5.
Deviant: This trait describes strange supernatural or paranormal abilities.
Healing: A healing effect restores a creature’s body, typically by restoring Hit Points, but sometimes by removing diseases or other debilitating effects.
Magical: Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
Plant: Vegetable creatures have the plant trait. They are distinct from normal plants. Magical effects with this trait manipulate or conjure plants or plant matter in some way. Effects that manipulate plants have no effect in an area with no plants.