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PFS StandardJalmeri Heavenseeker

Legacy Content

Source Impossible Lands pg. 224, Pathfinder #158: Sixty Feet Under pg. 78
Certain martial artists dedicate themselves to fighting in Jalmeray's Challenge of Sky and Heaven. These individuals devote themselves to the esoteric mysteries of the sky.

You can select the dedication feat for the Jalmeri Heavenseeker archetype even if you haven't yet gained three feats from the Student of Perfection archetype.

PFS StandardJalmeri Heavenseeker Dedication Feat 4

Legacy Content

Uncommon Archetype Dedication 
Source Impossible Lands pg. 224, Pathfinder #158: Sixty Feet Under pg. 78
PFS Note The Jalmeri Heavenseeker archetype as printed in Lost Omens: Impossible Lands is legal for play. Players may not use the version printed in Pathfinder #158: Six Feet Under.
Archetype Jalmeri Heavenseeker
Prerequisites Student of Perfection Dedication, or you've trained with a champion of the Challenge of Sky and Heaven

You become trained in either Acrobatics or Occultism; if you were already trained in both these skills, you become an expert in one of them instead. You gain either the Ki Rush or Ki Strike monk feat, which grants you a ki spell and a focus pool of 1 Focus Point that you can recover using the Refocus activity as a monk does. If you already have both feats, you can instead choose a single 1st-level monk feat.

Special You can't select another dedication feat until you gain two other feats from the Jalmeri Heavenseeker or Student of Perfection archetypes.

PFS StandardHeaven's Thunder [one-action] Feat 6

Legacy Content

Archetype Electricity Evocation Sonic 
Source Impossible Lands pg. 224, Pathfinder #158: Sixty Feet Under pg. 78
Archetype Jalmeri Heavenseeker
Prerequisites Jalmeri Heavenseeker Dedication

Until the end of your next turn, your unarmed attacks and any monk weapons you wield deal additional electricity and sonic damage; the amount of each damage type is equal to the number of damage dice for the weapon or unarmed attack. Any creature who successfully Grapples you or is successfully Grappled by you takes this damage immediately after the Grapple check is resolved (using the number of damage dice of your unarmed attack to determine the damage dealt).

If you also know the ki blast ki spell, you can choose to deal either electricity or sonic damage with the spell instead of force while this effect is active (ki blast loses the force trait and gains the electricity or sonic trait instead).

PFS StandardSky and Heaven Stance [one-action] Feat 6

Legacy Content

Archetype Stance 
Source Impossible Lands pg. 224, Pathfinder #158: Sixty Feet Under pg. 78
Archetype Jalmeri Heavenseeker
Prerequisites Jalmeri Heavenseeker Dedication
Requirements You are unarmored.

Your jagged blows are like lightning. The only Strikes you can make are skyward slash unarmed attacks. These unarmed attacks deal 1d10 slashing damage; are in the brawling group; and have the nonlethal, unarmed, and versatile P traits. While in Sky and Heaven Stance, you gain resistance 2 to electricity and resistance 2 to sonic damage. These resistances increase to 5 at 12th level and to 8 at 18th level.

PFS StandardSkyseeker [two-actions] Feat 8

Legacy Content

Archetype Electricity Evocation Sonic 
Source Impossible Lands pg. 225, Pathfinder #158: Sixty Feet Under pg. 79
Archetype Jalmeri Heavenseeker
Prerequisites Sky and Heaven Stance
Requirements You are in Sky and Heaven Stance.

You Leap toward an opponent. At any point in the Leap, you can make a single Strike against a creature within your reach. At 12th level, if you hit with this Strike, instead of finishing your Leap, you can immediately attempt a second Leap from the space where you struck the target of your Strike. You can make a single Strike against a target within your reach during this second Leap as well. At 16th level, you can attempt a third Leap if your second Strike hits, and you can attack a target at any point during this third Leap. All Leaps made during this activity gain a +10-foot status bonus to the total height or distance of your leap, and no two Strikes can target the same creature.

PFS StandardSteal the Sky Feat 10

Legacy Content

Archetype 
Source Impossible Lands pg. 225, Pathfinder #158: Sixty Feet Under pg. 79
Archetype Jalmeri Heavenseeker
Prerequisites Jalmeri Heavenseeker Dedication

You can take away the air that keeps a flying foe aloft. You gain the steal the sky ki spell. Increase the number of Focus Points in your focus pool by 1.

PFS StandardSpeaking Sky Feat 12

Legacy Content

Archetype 
Source Impossible Lands pg. 225, Pathfinder #158: Sixty Feet Under pg. 79
Archetype Jalmeri Heavenseeker
Prerequisites Jalmeri Heavenseeker Dedication

You can hear air movement like soft whispers. You gain the speaking sky ki spell. Increase the number of Focus Points in your focus pool by 1.

PFS StandardCross the Final Horizon [three-actions] Feat 20

Legacy Content

Archetype Electricity Evocation Force Sonic 
Source Impossible Lands pg. 225, Pathfinder #158: Sixty Feet Under pg. 79
Archetype Jalmeri Heavenseeker
Prerequisites Sky and Heaven Stance
Requirements You are in Sky and Heaven Stance.

You Stride up to your Speed, and your ki enshrouds your limbs in terrifying stormy energy, increasing the reach of your Sky and Heaven Stance unarmed attacks by 5 feet. At the end of your movement, make up to three Strikes against a target you can reach, each at a –2 penalty. Each attack counts toward your multiple attack penalty, but the multiple attack penalty doesn't increase until after you've made all your attacks. Instead of the usual slashing or piercing damage, the damage for these Strikes is either electricity or sonic, as you choose with each Strike. If you successfully hit with all three Strikes, the target is drained 3.