Vacuum
Spell 7Air Concentrate Incapacitation Manipulate Source Rage of Elements pg. 72 2.0Traditions arcane,
primalCast [two-actions] Area 15-foot emanation
Defense Fortitude;
Duration sustained up to 1 minute
You inhale all air in the surrounding area, stealing the breath of nearby creatures. During vacuum's duration, you take a –1 circumstance penalty against inhaled threats, such as
inhaled poisons. If you cast
vacuum in an environment where you can't breathe, the spell fails and you immediately begin to
suffocate. Creatures in the area must attempt a Fortitude save. A creature that's holding its breath gets a result one degree of success better than it rolled, and creatures that don't need to breathe air are immune to the spell. A creature that later enters the area or ceases holding its breath must attempt a save against the effect. On subsequent rounds, the first time each round you Sustain the spell, you can force each creature in the area to save against the effect.
Success The creature begins holding its breath.
Failure The creature wheezes and gasps as its breath is stolen, becoming
stunned 1. The creature then begins holding its breath but has only half its normal number of rounds of remaining air.
Critical Failure The creature has all the air sucked out from its lungs and immediately starts to suffocate.