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Akrida

This creature did not include a description.

Recall Knowledge - Animal (Nature): DC 29
Unspecific Lore: DC 27
Specific Lore: DC 24

Elite | Normal | Weak
Proficiency without Level

Changes from being Elite are marked in red below.
NOTE: The +2 damage bonus to non-strike offensive abilities (+4 if the ability is limited, such as spells) is NOT factored in.

Elite AkridaCreature 5

Legacy Content

Unique CE Small Animal Mutant 
Source Pathfinder #179: Cradle of Quartz pg. 39
Male Mana Wastes mutated giant termite hive boss
Perception +12; darkvision, scent (imprecise) 30 feet
Languages Undercommon; telepathy 100 feet
Skills Acrobatics +13, Athletics +15
Str +5, Dex +3, Con +4, Int +0, Wis +3, Cha +0
Items +1 striking light pick, studded leather armor
AC 23; Fort +14, Ref +13, Will +13
HP 75; Resistances acid 5
Speed 20 feet, burrow 10 feet
Melee [one-action] light pick +15 [+11/+7] (agile, fatal d8, magical), Damage 2d4+2+7 piercingMelee [one-action] mandibles +15 [+10/+5], Damage 1d6+2+7 slashing plus 1d6+2 acidMelee [one-action] claw +15 [+11/+7] (agile), Damage 1d6+2+7 slashingPrimal Innate Spells DC 21, attack +13 (+4 dmg); 1st acidic burst; Cantrips (1st) acid splash
Breath Weapon [two-actions] (acid, evocation, primal) Akrida spits a gout of slimy green acid in a 30-foot line that deals 5d6 acid damage (DC 22 basic Reflex save). Akrida can't use Breath Weapon again for 1d4 rounds.Frantic Scrabble [two-actions] Akrida makes three claw Strikes against a single creature within reach. His multiple attack penalty doesn't increase until after he makes all three Strikes.