All Creatures
Abilities | Monsters | NPCs


Akrida

This creature did not include a description.

Recall Knowledge - Animal (Nature): DC 29
Unspecific Lore: DC 27
Specific Lore: DC 24

Elite | Normal | Weak
Proficiency without Level

Changes from being Weak are marked in red below.
NOTE: The -2 damage penalty to non-strike offensive abilities (-4 if the ability is limited, such as spells) is NOT factored in.

Weak AkridaCreature 3

Legacy Content

Unique CE Small Animal Mutant 
Source Pathfinder #179: Cradle of Quartz pg. 39
Male Mana Wastes mutated giant termite hive boss
Perception +10; darkvision, scent (imprecise) 30 feet
Languages Undercommon; telepathy 100 feet
Skills Acrobatics +9, Athletics +11
Str +5, Dex +3, Con +4, Int +0, Wis +3, Cha +0
Items +1 striking light pick, studded leather armor
AC 19; Fort +10, Ref +9, Will +9
HP 45; Resistances acid 5
Speed 20 feet, burrow 10 feet
Melee [one-action] light pick +11 [+7/+3] (agile, fatal d8, magical), Damage 2d4-2+7 piercingMelee [one-action] mandibles +11 [+6/+1], Damage 1d6-2+7 slashing plus 1d6-2 acidMelee [one-action] claw +11 [+7/+3] (agile), Damage 1d6-2+7 slashingPrimal Innate Spells DC 17, attack +9 (-4 dmg); 1st acidic burst; Cantrips (1st) acid splash
Breath Weapon [two-actions] (acid, evocation, primal) Akrida spits a gout of slimy green acid in a 30-foot line that deals 5d6 acid damage (DC 18 basic Reflex save). Akrida can't use Breath Weapon again for 1d4 rounds.Frantic Scrabble [two-actions] Akrida makes three claw Strikes against a single creature within reach. His multiple attack penalty doesn't increase until after he makes all three Strikes.