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PFS StandardShadowdancer

Legacy Content

Source Advanced Player's Guide pg. 192 2.0
Shadow has always been the cousin of fear. Within the darkness, monsters dwell, plans are hatched, and enemies strike with fang and dagger and dark magic. But some embrace the shadow, gain power from it, and dance within its shifting dark.

A true shadowdancer is a creature who flits on the edge of light and darkness. Moving amid the inky blackness, shadowdancers are spies, assassins, infiltrators, and emissaries. Some shadowdancers use their relationship with the dark for good, while others embrace the primordial night, its terror, and its betrayal.

Regardless of the reason why someone embraces the shadows, the shadows embrace that person in turn, gradually transforming them into something inky, nebulous, and mysterious.

Additional Feats

Source Player Core pg. 215 2.0
Some archetypes include a list of “Additional Feats” that appear in other sources. The list includes each feat’s level, which might be different than normal when gained from the archetype. You can take the feat as an archetype feat of that level, meaning it counts toward the number of feats required by the archetype’s dedication feat. When selected this way, a feat that normally has a class’s trait (such as the fighter trait) doesn’t have that class trait.

Click here for the full rules on Additional Feats.


PFS StandardShadowdancer Dedication Feat 8

Legacy Content

Archetype Dedication 
Source Advanced Player's Guide pg. 192 2.0
Archetype Shadowdancer
Prerequisites expert in Performance and master in Stealth

You dedicate yourself to the shadows. Your coloring becomes gray and gloomy, your senses adjust to the darkness, and you can sneak through darkness with ease. You gain greater darkvision. You also gain a +2 circumstance bonus to Stealth checks when you are within dim light or darkness.

Special You can't select another dedication feat until you have gained two other feats from the shadowdancer archetype.

PFS StandardShadow Magic Feat 10

Legacy Content

Archetype 
Source Advanced Player's Guide pg. 192 2.0
Archetypes Shadowcaster*, Shadowdancer
Prerequisites Shadowdancer Dedication
* This archetype offers Shadow Magic at a different level than displayed here.

You gain the ability to fuse and play with shadows by using focus spells specific to shadowdancers. You learn a shadowdancer focus spell of your choice: dance of darkness or shadow jump. If you don't already have one, you gain a focus pool of 1 Focus Point, which you can Refocus by meditating within an area of dim light or darkness. The rules for focus spells appear here.

Shadowdancer focus spells are occult spells. You become trained in occult spell attack rolls and spell DCs, and your spellcasting ability for these spells is Charisma.

PFS StandardShadow Sneak Attack Feat 10

Legacy Content

Archetype 
Source Advanced Player's Guide pg. 192 2.0
Archetype Shadowdancer
Prerequisites Shadowdancer Dedication

You gain the sneak attack class feature, except you deal 1d6 precision damage regardless of your level. Sneak attack from multiple sources isn't cumulative. If you have sneak attack from more than one source, use only the highest number of dice when you sneak attack rather than adding the amounts together.

PFS StandardUncanny Dodge Feat 10

Legacy Content

Archetype 
Source Core Rulebook pg. 229 4.0
Archetypes Rogue, Shadowdancer
Prerequisites Rogue Dedication

You gain the deny advantage class feature.

PFS StandardAdditional Shadow Magic Feat 12

Legacy Content

Archetype 
Source Advanced Player's Guide pg. 192 2.0
Archetypes Shadowcaster*, Shadowdancer
Prerequisites Shadow Magic
* This archetype offers Additional Shadow Magic at a different level than displayed here.

Choose an additional shadowdancer focus spell you haven't already selected from Shadow Magic. Increase the number of Focus Points in your pool by 1.

PFS StandardShadow Illusion Feat 12

Legacy Content

Archetype 
Source Advanced Player's Guide pg. 192 2.0
Archetypes Shadowcaster*, Shadowdancer
Prerequisites Shadow Magic
* This archetype offers Shadow Illusion at a different level than displayed here.

With an artful eye, you shape shadows into illusory forms. You gain the shadow illusion focus spell. Increase the number of Focus Points in your pool by 1. You become an expert in occult spell attack rolls and DCs.

PFS StandardShadow Power Feat 14

Legacy Content

Archetype 
Source Advanced Player's Guide pg. 192 2.0
Archetypes Shadowcaster*, Shadowdancer
Prerequisites Shadow Magic
* This archetype offers Shadow Power at a different level than displayed here.

You can focus the shadows into a powerful blast. You can cast shadow blast as an innate occult spell once per day. Its level is always 1 level lower than the level of your shadowdancer focus spells. You become an expert in occult spell attack rolls and DCs.

PFS StandardSpring from the Shadows [one-action] Feat 14*

Legacy Content

Flourish Rogue 
Source Core Rulebook pg. 188 4.0
Archetype Shadowdancer
* This version of the Spring from the Shadows feat is intended for use with an Archetype and has a different level for access than the original feat.

Leaping out from hiding, you assail your target when they least expect it. You Stride up to your Speed, but you must end your movement next to an enemy you’re hidden from or undetected by. You then Strike that enemy; you remain hidden from or undetected by that creature until after you Strike. You can use Spring from the Shadows while Burrowing, Climbing, Flying, or Swimming instead of Striding if you have the corresponding movement type.

PFS StandardSense the Unseen [reaction] Feat 16*

Legacy Content

Investigator Ranger Rogue 
Source Advanced Player's Guide pg. 64 2.0, Core Rulebook pg. 175 4.0
PFS Note GMs should let a character with the Sense the Unseen investigator feat know when the trigger for the ability has been met so they can use the feat if they so choose.
Archetypes Exorcist, Shadowdancer
Trigger You fail a check to Seek.
* This version of the Sense the Unseen feat is intended for use with an Archetype and has a different level for access than the original feat.

When you look for foes, you can catch even the slightest cues, such as their minute movements or the shifting of air currents on your skin. Even though you failed at the triggering check, you automatically sense any undetected creatures in the area where you’re Seeking, making them merely hidden to you.

PFS StandardCognitive Loophole [reaction] Feat 18*

Legacy Content

Rogue 
Source Core Rulebook pg. 188 4.0
Archetype Shadowdancer
Trigger Your turn ends.
Requirements You are currently affected by a mental effect that you gained by failing, but not critically failing, a saving throw.
* This version of the Cognitive Loophole feat is intended for use with an Archetype and has a different level for access than the original feat.

You can find a loophole in a mental effect to temporarily overcome it. Until the end of your next turn, you ignore a single mental effect that meets the requirement. You can suppress a particular effect using Cognitive Loophole only once.

Special You can use this reaction even if the mental effect is preventing you from using reactions.

PFS StandardShadow Master Feat 18

Legacy Content

Archetype 
Source Advanced Player's Guide pg. 192 2.0
Archetype Shadowdancer
Prerequisites Shadowdancer Dedication

The shadows protect you better than any armor can, and they give you power to plunge others into darkness. Whenever you are in an area of dim light or darkness, you gain resistance 5 to all damage except force and damage from Strikes with the ghost touch property rune. When you attempt a Reflex saving throw in an area of dim light or darkness, you can roll twice and take the higher result; this is a fortune effect.