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PFS StandardSplinter of Finality

Source Shining Kingdoms pg. 124
During the events of the Night of the Gray Death, the final blade known as Silent Lenore was overwhelmed by a surge of psychic energy that shattered it into 13 fragments. While many final blades since recovered have been rendered inert and harmless by means of the blunt the final blade ritual, the remnants of Silent Lenore—and perhaps some other final blades still unaccounted for—were recovered in secret and crafted into powerful talismans of cruelty.

The splinter of finality is an archetype artifact, a type of powerful item that’s described here.

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PFS StandardSpectral Dagger [one-action] Feat 2

Archetype Manipulate 
Source Shining Kingdoms pg. 124
Archetype Splinter of Finality
Requirements You have a hand free and aren’t already wielding a spectral dagger.

By touching the splinter of finality in your neck, you conjure a spectral dagger into your hand that resembles the splinter wrapped in a crude hilt. This weapon acts like a +1 ghost touch dagger, and each successful Strike with it deals 1 additional spirit damage. If the attack is a critical hit, this damage increases to 1d6. If the spectral dagger ever leaves your hand, it vanishes and you must spend an action to conjure it again. If this occurs as the result of you making a ranged thrown Strike with the dagger, you resolve the attack before the weapon vanishes.

You can increase the power of your spectral dagger with runes like you can other weapons, transferring the rune from a runestone or other weapon by meditating over the rune as a downtime activity that takes 1 day.

PFS StandardDread Blade Feat 4

Archetype 
Source Shining Kingdoms pg. 125
Archetype Splinter of Finality
Prerequisites Spectral Dagger

Your strikes with your conjured dagger impart the chill of the grave. When you successfully Strike with your spectral dagger and damage a foe with the frightened condition, they can’t reduce their frightened condition below 1 before the end of your next turn.

PFS StandardSoul Bleed Feat 6

Archetype 
Source Shining Kingdoms pg. 125
Archetype Splinter of Finality
Prerequisites Spectral Dagger

Your blade can rupture an enemy’s very soul, draining away its essence to empower you. When you score a critical hit with your spectral dagger, you deal 1d6 persistent spirit damage. If the target wasn’t already taking persistent spirit damage when you scored the critical hit, you gain temporary Hit Points equal to the spirit damage dealt by the attack that last until the beginning of your next turn.

PFS StandardSoul Well [two-actions] Feat 8

Archetype Concentrate Manipulate Occult 
Source Shining Kingdoms pg. 125
Archetype Splinter of Finality
Frequency once per hour

Your brush your fingers across your splinter of finality, momentarily creating a metaphysical vortex from which mortal spirits struggle to escape. For the next minute, incorporeal undead treat all squares within 30 feet of you as difficult terrain and living creatures within the same area die from the dying condition at dying 5 rather than dying 4. As it comes close to tasting a living soul, the splinter of finality is empowered. If a living creature’s dying value increases while within your Soul Well, your spectral dagger deals one additional weapon die of damage until the end of your next turn.

PFS StandardLethal Edge [free-action] Feat 10

Archetype 
Source Shining Kingdoms pg. 125
Archetype Splinter of Finality
Prerequisites Spectral Dagger
Trigger Your Strike with your spectral dagger hits a frightened creature and deals spirit damage.

When the terrified are struck by your spectral weapon, they feel the anguish of every life taken by Silent Lenore. You apply one of the following effects, which lasts until the end of your next turn.
  • The target can’t use reactions.
  • The target is enfeebled 1.

PFS StandardHungry Blade [one-action] Feat 12

Archetype Concentrate 
Source Shining Kingdoms pg. 125
Archetype Splinter of Finality
Frequency once per day
Prerequisites Spectral Dagger
Requirements Your previous action was a Strike with your spectral dagger that dealt spirit damage.

Once your spectral dagger has tasted an enemy’s soul, your splinter of finality becomes increasingly relentless in its attempts to claim the soul. Your spectral dagger gains the effects of a keen property rune that applies only to Strikes against the target of the required Strike. This effect lasts for 10 minutes or until that target dies, whichever comes first.

PFS StandardVengful Remnant [two-actions] Feat 14

Archetype Concentrate Manipulate Occult 
Source Shining Kingdoms pg. 125
Archetype Splinter of Finality
Frequency once per day

You wreathe yourself in the tatters of all the souls claimed by your blade. Until the start of your next turn, you gain resistance 10 to all damage except force, ghost touch, spirit, and vitality, doubled if the source of the damage is non-magical. If you slay a significant foe not immune to spirit damage with your spectral dagger while under this effect, its duration increases until the end of your next turn.

PFS StandardInstrument of Death Feat 16

Archetype 
Source Shining Kingdoms pg. 125
Archetype Splinter of Finality
Prerequisites Lethal Edge

Your splinter of finality has reached the apex of its death-dealing potential. Whenever you critically succeed at an attack roll against an enemy and use Lethal Edge, add the following effects to the list you can choose from.
  • The target is cursed and can’t benefit from circumstance or status bonuses. This is a curse effect.
  • The target gains weakness 10 to spirit damage.

PFS StandardGuillotine Blade [one-action] Feat 18

Archetype Concentrate Occult 
Source Shining Kingdoms pg. 125
Archetype Splinter of Finality
Frequency once per day
Prerequisites Spectral Dagger

The echoes of the splinter of finality's original purpose resonate through the artifact. For the next minute, your spectral dagger gains the benefits of a vorpal rune. When you use Snicker-Snack with your spectral dagger, the DC of the Fortitude save is 37, your class DC, or your spell DC, whichever is higher.

PFS StandardSoul Oubliette [reaction] Feat 20

Archetype Concentrate Occult Unholy 
Source Shining Kingdoms pg. 125
Archetype Splinter of Finality
Prerequisites Spectral Dagger
Trigger You reduce a creature to 0 Hit Points with an attack from your spectral dagger.
Requirements Your splinter of finality's doesn’t contain a trapped soul.

Your mortal strike wrenches the soul from your victim’s body and imprisons it in your splinter of finality, with the effects of seize soul. The splinter of finality can only hold one soul at a time, but you can release a trapped soul as a free action. If you don’t free a soul willingly, it escapes automatically after 24 hours. However, if you touch the splinter of finality to an unbroken final blade while a soul is trapped within, the soul is transferred to the final blade and imprisoned indefinitely.

While your splinter of finality contains a trapped soul, you gain fast healing 15.