Pactbound Dedication Feat 2Legacy Content
Rare Archetype Dedication Source Monsters of Myth pg. 10Archetype Pactbound InitiatePrerequisites Erutaki or
Giant language, must have earned the trust of a saumen kar who initiates you into the archetype; trained in
Nature
You befriended one of the last saumen kar and were infused with a fraction of their power, granting you the potential to become a guardian of their ancient pact. You gain
cold resistance equal to half your level. You can
Hide and
Sneak while it's snowing even lightly, even if it wouldn't be thick enough to normally grant
concealment. Finally, all saumen kar can sense the mark of their pact upon you, and their attitude toward you is typically one step better than it would be otherwise (
hostile to
unfriendly, unfriendly to
indifferent, etc.) Most saumen kar are unfriendly to outsiders; this would make them indifferent to you.
Special You can't select another dedication feat until you've gained two other feats from the pactbound initiate archetype.
Pactbound Dedication Leads To...
Crown of the Saumen Kar,
Frostbite Runes,
Ice CrafterTraits
Rare: This rarity indicates that a rules element is very difficult to find in the game world. A rare feat, spell, item or the like is available to players only if the GM decides to include it in the game, typically through discovery during play. Creatures with this trait are rare. They typically can't be summoned. The DC of Recall Knowledge checks related to these creatures is increased by 5.
Archetype: This feat belongs to an archetype.
Dedication: Each archetype’s dedication feat represents your character’s dedicated effort learning a new set of abilities, making it impossible to split your focus and pursue another archetype at the same time. Once you take a dedication feat, you can’t select a different dedication feat until you complete your dedication by taking two other feats from your current archetype. You can’t retrain a dedication feat as long as you have any other feats from that archetype.