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Tollvych

This creature did not include a description.

Recall Knowledge - Spirit (Occultism): DC 44
Recall Knowledge - Undead (Religion): DC 44
Unspecific Lore: DC 42
Specific Lore: DC 39

Elite | Normal | Weak
Proficiency without Level

Changes from being Elite are marked in red below.
NOTE: The +2 damage bonus to non-strike offensive abilities (+4 if the ability is limited, such as spells) is NOT factored in.

Elite TollvychCreature 16

Legacy Content

Unique LE Medium Ghost Incorporeal Spirit Undead 
Source Pathfinder #173: Doorway to the Red Star pg. 27
Male human ghost
Perception +28; darkvision
Languages Common, Infernal
Skills Academia Lore +29, Arcana +31, Intimidation +29, Stealth +31
Str -5, Dex +4, Con +0, Int +6, Wis +5, Cha +6
AC 35; Fort +23, Ref +27, Will +30
HP 220 (negative healing, rejuvenation); Immunities death effects, disease, paralyzed, poison, precision, unconscious; Resistances all damage 15 (except force, ghost touch, or positive; double resistance vs. non-magical)
Speed fly 25 feet
Melee [one-action] ghostly hand +30 [+26/+22] (agile, finesse, magical), Damage 3d12+2+10 negativeArcane Innate Spells DC 38, attack +30 (+4 dmg); 8th dispel magic, phantasmal killer; 7th duplicate foe; 6th chain lightning, disintegrate; 5th cone of cold, hallucination; 4th nightmare, suggestion; 3rd blindness, nondetection; 2nd telekinetic maneuver (×2); 1st ray of enfeeblement (×3); Cantrips (8th) detect magic, ghost sound, mage hand, prestidigitation
Bone-Shattering Cry [two-actions] (divine, evocation, sonic) Tollvych cries out in pain as his body twists and grinds into horrific, distorted shapes. All creatures within a 30-foot emanation take 16d6 bludgeoning damage (DC 38 basic Reflex save) as the sound of the Bone-Shattering Cry shakes and shatters their own bones. Tollvych can't use Bone-Shattering Cry for 1d4 rounds.Frightful Moan [two-actions] (auditory, divine, emotion, enchantment, fear, mental); Tollvych laments his fate, forcing each living creature within 30 feet to attempt a DC 38 Will save. On a failure, a creature becomes frightened 2 (or frightened 3 on a critical failure). On a success, a creature is temporarily immune to Tollvych's frightful moan for 1 minute.