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PFS LimitedSoulforger Dedication Feat 2

Legacy Content

Uncommon Archetype Dedication 
Source Secrets of Magic pg. 236 1.1
Archetype Soulforger
Prerequisites Wisdom 14, or ability to cast divine spells

You can manifest the power of your spirit in combat to realize your motivations. You manifest an armor, shield, or weapon as a soulforged armament. Choose one essence power for the armament (below). Changing an essence power requires 1 week of retraining, and you can't retrain it while you have soulforged corruption.

You can Manifest Soulforged Armament to summon your armaments in combat.

Manifest Soulforged Armament [one-action] (concentrate, conjuration, divine, extradimensional) Requirements If summoning a weapon or shield, you have the hands free to wield it; if summoning armor, you aren't wearing any armor; Effect You immediately wield or wear the soulforged armament bound to you. The soulforged armament remains manifested until you Dismiss this effect.

Once per day when you use this ability, you can manifest the armament's essence form. You gain the armament's essence power until it's Dismissed. After 1 minute, the essence form armament is automatically Dismissed.

Special You can't select another dedication feat before gaining two other feats from this archetype.

Soulforger Dedication Leads To...

Rapid Manifestation, Soul Arsenal, Soul Flare

Traits

Archetype:

This feat belongs to an archetype.

Dedication:

You must select a feat with this trait to apply an archetype to your character.

Uncommon:

Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.