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PFS StandardGhoran Manipulator

This ghoran manipulator relies on charm to survive.

Recall Knowledge - Humanoid (Society): DC 23
Recall Knowledge - Plant (Nature): DC 23
Unspecific Lore: DC 21
Specific Lore: DC 18

Elite | Normal | Weak
Proficiency without Level

Changes from being Weak are marked in red below.
NOTE: The -2 damage penalty to non-strike offensive abilities (-4 if the ability is limited, such as spells) is NOT factored in.

Weak Ghoran ManipulatorCreature 2

Legacy Content

Rare N Medium Ghoran Humanoid Plant 
Source Bestiary 3 pg. 106
Perception +9; low-light vision
Languages Common, Sylvan
Skills Deception +9, Diplomacy +7, Nature +7, Performance +9, Stealth +4
Str +0, Dex +1, Con +3, Int +0, Wis +2, Cha +4
Items shortbow (20 arrows), spear
AC 16; Fort +6, Ref +6, Will +9
HP 30
Appetizing Aroma (aura, olfactory) 10 feet. A creature entering or starting its turn in the aura must attempt a DC 15 Will save. Creatures that don't eat are immune to Appetizing Aroma. Success The creature is unaffected and is temporarily immune for 1 hour. Failure The creature is distracted by a desire to consume the ghoran. For 1 round it becomes flat-footed and fascinated by the ghoran manipulator.Delicious Ghorans were originally created to be scrumptious food. A ghoran manipulator takes 5 additional damage from jaws Strikes, fangs Strikes, or other similar Strikes with a creature's mouth. When a ghoran manipulator is grabbed or restrained by a creature's jaws, fangs, or mouth, the DC to Escape is increased by 2.Anguished Cry [reaction] (emotion, enchantment, mental) Trigger A humanoid enemy damages the ghoran manipulator with a melee attack; Effect The ghoran manipulator rearranges its facial petals and wails, mimicking humanoid anguish to engender sympathy. The triggering creature must attempt a DC 18 Will save. Success The target is unaffected and is temporarily immune for 1 hour. Failure The target takes a –2 circumstance penalty on attack rolls against the ghoran manipulator until the start of its next turn. Critical Failure As failure, and the target is stupefied 2 until the start of its next turn.
Speed 25 feet
Melee [one-action] spear +5 [+0/-5], Damage 1d6-2+2 piercingRanged [one-action] spear +6 [+1/-4] (thrown 20 feet), Damage 1d6-2+2 piercingRanged [one-action] shortbow +6 [+1/-4] (deadly d10, range increment 60 feet, reload 0), Damage 1d6-2+2 piercingOccult Spontaneous Spells DC 18 (-4 dmg); 2nd illusory disguise, phantom pain (2 slots); 1st charm, sanctuary, sleep, soothe (3 slots); Cantrips (2nd) daze, forbidding ward, ghost sound, light, mage hand
Primal Innate Spells DC 18 (-4 dmg); 2nd detect poison; 1st goodberry, purify food and drink

All Monsters in "Ghoran"

NameLevel
Ghoran Manipulator3

Ghoran

Source Bestiary 3 pg. 106
Ghorans are sentient plants who grow in the shape of humanoids. A ghoran's body is composed of one large seed encased in rich vegetable tissue covered with dense, green rinds. In place of a face ghorans sport a bouquet of vividly colored flower petals with gaps and ridges suggesting facial features, which they can shift to express emotion.

Magically created to be a delicious and nutritious food source that could adapt to hazardous environments, ghorans evolved to develop sentience, speech, and ambulatory bodies that could mimic humanoid forms and behavior to discourage predation. Ghorans find the concept of gender confounding, though some display visual gender cues to put humanoids at ease or leverage societal expectations to their own advantage.

Sidebar - Additional Lore Ghoran Seeds

Every ghoran contains a single, fist-sized seed imprinted with their memories. When planted, this seed sprouts a new body and the original falls dead. Ghorans can't create additional seeds