Actions | Activities

Forge Documents

Source Gamemastery Guide pg. 163
You prepare forgeries that might serve as convincing props. Attempt a hard or very hard Society check.
Success You create convincing forgeries and gain 1 EP you can use only when presenting some form of paperwork.
Failure You create unconvincing documents. You gain 1 EP that (unknown to you) grants no benefit when used.
Critical Failure As a failure, but a PC who tries to use the Edge Point gets a critical failure, even if they use the Edge Point after rolling a failure.