Archetypes


Alchemist

Source Core Rulebook pg. 220
You enjoy tinkering with alchemical formulas and substances in your spare time, and your studies have progressed beyond mere experimentation.

Multiclass Alchemist characters

The free alchemical items from the alchemist archetype are extremely useful to characters of any class. The following are just some of the possible combinations.
  • Barbarian alchemists can mix mutagens with their rage to ferocious effect.
  • Champion alchemists can focus on alchemical items that boost defenses and heal others, allowing their champion’s reaction and lay on hands to go further.
  • Fighter alchemists can use their alchemy to gain additional options in situations where their usual tactics don’t work.
  • Ranger alchemists focus on alchemy and snares, getting extra use out of their Crafting skill and supplying bombs for the bomb snare.
  • Rogue alchemists can combine a rogue’s poison feats with free daily poisons, and bombs present an interesting way to sneak attack with various types of energy damage.
  • Spellcaster alchemists often use their alchemical items to take pressure off their repertoire or prepared spells. For instance, a wizard alchemist who can brew up darksight elixirs to grant darkvision can prepare another spell instead of <%SPELLS%darkvision%%>darkvision.

Alchemist Dedication Feat 2

ArchetypeDedicationMulticlass
Source Core Rulebook pg. 220
Archetype Alchemist
Prerequisites Intelligence 14

You put your alchemical interest into practice. You become trained in alchemical bombs and Crafting; if you were already trained in Crafting, you instead become trained in a skill of your choice. You become trained in alchemist class DC.

You gain the alchemist’s infused reagents class feature, gaining a number of reagents each day equal to your level. You also gain the Alchemical Crafting feat and four additional formulas for 1st-level alchemical items, as well as the ability to create free items during your daily preparations. Your advanced alchemy level is 1 and doesn’t increase on its own.

Special You cannot select another dedication feat until you have gained two other feats from the alchemist archetype.

Basic Concoction Feat 4

Archetype
Source Core Rulebook pg. 220
Archetype Alchemist
Prerequisites Alchemist Dedication

You gain a 1st- or 2nd-level alchemist feat.

Quick Alchemy Feat 4

Archetype
Source Core Rulebook pg. 220
Archetype Alchemist
Prerequisites Alchemist Dedication

You gain the Quick Alchemy action.

Advanced Concoction Feat 6

Archetype
Source Core Rulebook pg. 220
Archetype Alchemist
Prerequisites Basic Concoction

You gain one alchemist feat. For the purpose of meeting its prerequisites, your alchemist level is equal to half your character level.

Special You can select this feat more than once. Each time you select it, you gain another alchemist feat.

Expert Alchemy Feat 6

Archetype
Source Core Rulebook pg. 220
Archetype Alchemist
Prerequisites Alchemist Dedication, expert in Crafting

Your advanced alchemy level increases to 3. At 10th level, it increases to 5.

Mastery Alchemy Feat 12

Archetype
Source Core Rulebook pg. 220
Archetype Alchemist
Prerequisites Expert Alchemy, master in Crafting

Your advanced alchemy level increases to 7. For every level you gain beyond 12th, your advanced alchemy level increases by 1.