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PFS StandardBarbarian Dedication Feat 2

Source Core Rulebook pg. 221 3.0
Archetype Barbarian
Prerequisites Strength 14; Constitution 14

You become trained in Athletics; if you were already trained in Athletics, you instead become trained in a skill of your choice. You become trained in barbarian class DC.

You can use the Rage action.

Choose an instinct as you would if you were a barbarian. You have that instinct for all purposes and become bound by its anathema, but you don’t gain any of the other abilities it grants.

Special You cannot select another dedication feat until you have gained two other feats from the barbarian archetype.


Source Core Rulebook pg. 84 3.0
Requirements You aren’t fatigued or raging.
You tap into your inner fury and begin raging. You gain a number of temporary Hit Points equal to your level plus your Constitution modifier. This frenzy lasts for 1 minute, until there are no enemies you can perceive, or until you fall unconscious, whichever comes first. You can't voluntarily stop raging. While you are raging:
  • You deal 2 additional damage with melee Strikes. This additional damage is halved if your weapon or unarmed attack is agile.
  • You take a –1 penalty to AC.
  • You can't use actions with the concentrate trait unless they also have the rage trait. You can Seek while raging.
After you stop raging, you lose any remaining temporary Hit Points from Rage, and you can't Rage again for 1 minute.

Barbarian Dedication Leads To...

Barbarian Resiliency, Basic Fury, Instinct Ability, Juggernaut's Fortitude



This feat belongs to an archetype.


You must select a feat with this trait to apply an archetype to your character.


Archetypes with the multiclass trait represent diversifying your training into another class’s specialties. You can’t select a multiclass archetype’s dedication feat if you are a member of the class of the same name.