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PFS StandardFrightful Aura Feat 18

Archetype Aura Emotion Fear Mental 
Source Book of the Dead pg. 51
Archetype Lich
Prerequisites master in Intimidation

You're surrounded by a palpable sense of menace and power that's terrifying to behold. The aura is a 15-foot emanation. An enemy that enters or ends its turn in the aura must attempt a Will save against the higher of your spell DC or class DC.

Success The creature is unaffected and temporarily immune to your Frightful Aura for 1 minute.
Failure The creature is frightened 1.
Critical Failure The creature is frightened 2.



This feat belongs to an archetype.


An aura is an emanation that continually ebbs out from you, affecting creatures within a certain radius. Aura can also refer to the magical signature of an item or a creature with a strong alignment.


This effect alters a creature's emotions. Effects with this trait always have the mental trait as well. Creatures with special training or that have mechanical or artificial intelligence are immune to emotion effects.


Fear effects evoke the emotion of fear. Effects with this trait always have the mental and emotion traits as well.


A mental effect can alter the target's mind. It has no effect on an object or a mindless creature.