All Equipment | All Item Bonuses
Adjustments | Adventuring Gear | Alchemical Items | Animals and Gear | Apex Items | Armor | Artifacts | Assistive Items | Banners | Blighted Boons | Censer | Consumables | Contracts | Cursed Items | Customizations | Figurehead | Grafts | Grimoires | Held Items | High-Tech | Intelligent Items | Materials | Other | Relics | Runes | Services | Shields | Shrouds | Siege Weapons | Snares | Spellhearts | Staves | Structures | Tattoos | Trade Goods | Vehicles | Wands | Weapons | Worn Items


Accessory Runes | Armor Property Runes | Clan Dagger Filigrees | Fundamental Armor Runes | Fundamental Weapon Runes | Shield Runes | Weapon Property Runes


There is a Legacy version here.

PFS StandardShockItem 8+

Electricity Magical 
Source GM Core pg. 238
Usage etched onto a weapon; Bulk —
Electric arcs crisscross shock weapons, dealing an extra 1d6 electricity damage on a hit. On a critical hit, electricity arcs out to deal an equal amount of electricity damage to up to two other creatures of your choice within 10 feet of the target.

PFS StandardShockItem 8

Price 500 gp

PFS StandardShock (Greater)Item 15

Price 6,500 gp
Electricity damage dealt by this weapon ignores the target's electricity resistance (and the other creatures' on a critical hit).

Shelyn's Corner

×