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General Hazards | Adventure-Specific Hazards

Vorpal ExecutionerHazard 19

Source Core Rulebook pg. 525 2.0
Complexity Simple
Stealth DC 43 (expert)
Description A wickedly sharp saw blade descends and travels along grooves in a complex path throughout the room, attempting to decapitate everyone within.
Disable Thievery DC 41 (expert) at four different junctions to jam all the saw blade’s possible paths, preventing it from traveling through the room
AC 43, Fort +32, Ref +32
Hardness 30, HP 120 (60) per junction; Immunities critical hits, object immunities, precision damage
Total Decapitation ReactionReaction Trigger A creature attempts to exit the room. Effect The saw blade travels along its path, making one Strike against each creature in the room, twisting and varying its height for a maximum chance of beheading its targets.
Melee saw blade +40 (deadly d12, death), Damage 6d12+25 slashing plus decapitation; no multiple attack penalty
Decapitation On a critical hit, a target must succeed at a DC 39 Fortitude save or be decapitated, dying instantly unless it can survive without a head.
Reset The trap resets over the course of the round and can be triggered again 1 round later.