General Hazards | Adventure-Specific Hazards

Swatting TailHazard 18

Source Pathfinder #167: Ready? Fight! pg. 89
Complexity Simple
Stealth DC 10
Description Mogaru's tail sweeps forth, causing an arc of devastation in a 60-foot cone.
Disable DC 45 Performance (legendary) or DC 48 Deception (legendary) to momentarily divert Mogaru's attention
Tail Swat ReactionReaction Trigger A creature takes a hostile action against Mogaru, produces a visible area effect, or flies within 120 feet of Mogaru; Effect Creatures in the area must succeed at a DC 40 Reflex save or take 6d10+28 bludgeoning damage.

Critical Success The creature is unaffected.
Success The creature takes half damage and is pushed 20 feet away. If flying, it descends 20 feet.
Failure The creature takes full damage, is pushed 40 feet, and descends 60 feet (if flying) or is knocked prone.
Critical Failure The creature takes double damage, is pushed 60 feet away, descends 120 feet (if flying) or is knocked prone, and is stunned 2.
Reset Mogaru doesn't swat his tail again for 1d4 rounds.