Oatia SkysageLegacy Content
Source Pathfinder #187: The Seventh Arch pg. 82The tradition of Oatia skysages stems from a small sect of dedicated stargazers on Castrovel. To better study the celestial mantle, these eccentric astronomers broke away from their Sovyrian kin and migrated to the wild continent of Ukulam, where the night skies were clear of light pollution. Though reclusive, Oatia skysages have been known to pass on their esoteric knowledge and unique worldview to similar-minded adventurers. Such adventuring skysages search for secrets and omens in the stars and can even call down stars' light to aid them in battle.
Additional Feats
Source Advanced Player's Guide pg. 149 2.0Some archetypes allow other feats beyond those in their entry. These are typically class feats, such as fighter feats that represent certain combat styles. The list of additional feats includes the feat's name, its level, and the page number where it appears. You can take the feat as an archetype feat of that level, meaning it counts toward the number of feats required by the archetype's dedication feat. When selected this way, a feat that normally has a class trait doesn't have that class trait.
Click here for the full rules on Additional Feats.
This Feat may contain spoilers from the Gatewalkers Adventure Path
Legacy Content
Uncommon Archetype Dedication Source Pathfinder #187: The Seventh Arch pg. 82Archetype Oatia SkysagePrerequisites trained in
Occultism
Your study of the stars unlocks supernatural insights and magic. You either become trained in
Astronomy Lore or an expert in Occultism.
You learn to cast spontaneous spells and gain the Cast a Spell activity. You gain a spell repertoire with two common cantrips of your choice; these cantrips can be from any spell tradition, but they must be
divination spells. You cast these spells as occult spells as you draw on the stars and night sky. You're trained in occult spell attack rolls and spell DCs. If you have a hand free and you've gazed at the night sky in the last 24 hours, you can usually replace material components with somatic components, so you don't need to use a spell component pouch. Your key spellcasting ability for these spells is Intelligence.
Special You can't select another dedication feat until you have gained two other feats from the Oatia skysage archetype.
Legacy Content
Archetype Source Pathfinder #187: The Seventh Arch pg. 82Archetype Oatia SkysagePrerequisites Oatia Skysage Dedication
The stars move, granting you a sliver of their magic. Choose a 1st-level spell from any spell list to add to your spell repertoire. You can Cast this Spell as an occult Oatia skysage spell.
At 6th level, you gain a 2nd-level spell, and at 8th level, you gain a 3rd-level spell. Each of these spells must be from the
divination school.
Legacy Content
Archetype Source Pathfinder #187: The Seventh Arch pg. 82Archetype Oatia SkysagePrerequisites Oatia Skysage Dedication
Long hours in darkened observatories have sharpened your senses. If you don't have
low-light vision or
darkvision, you gain low-light vision, or if you already have low-light vision, you gain darkvision.
Special You can take this feat a second time, upgrading your low-light vision to darkvision.
Legacy Content
Archetype Evocation Occult Source Pathfinder #187: The Seventh Arch pg. 82Archetype Oatia SkysagePrerequisites Oatia Skysage Dedication
The stars and moon lend you their light. You gain your choice of the
moonbeam or
zenith star domain spell. Like your Oatia skysage spells, you cast this focus spell as an occult spell. It costs 1 Focus Point to cast a focus spell. This feat grants a focus pool of 1 Focus Point that you can recover by using the
Refocus to reflect upon or gaze at the stars.
Special You can take this feat a second time, gaining the focus spell that you didn't gain the first time. Increase the number of Focus Points in your pool by 1.
Legacy Content
Archetype Divination Fortune Occult Source Pathfinder #187: The Seventh Arch pg. 82Archetype Oatia SkysageFrequency once per day
Prerequisites Oatia Skysage DedicationTrigger You fail a Reflex save.
Requirements You can see the night sky.
The stars warn you of danger in the nick of time. Reroll the failed save and use the new result.
Legacy Content
Archetype Fortune Occult Source Pathfinder #187: The Seventh Arch pg. 82Archetype Oatia SkysageFrequency once per hour
Prerequisites Oatia Skysage DedicationTrigger You fail a
Lore or
Occultism skill check.
Scholarly debates have taught you to think on your feet. Reroll the failed check and use the new result.
Legacy Content
Archetype Source Pathfinder #187: The Seventh Arch pg. 82Archetype Oatia SkysagePrerequisites Basic Skysage Divination
Your studies of the stars have taught you about the mysteries of the cosmos. You learn a 4th-level spell from any spell list. At 12th level, you learn a 5th-level spell, and at 14th level, you learn a 6th-level spell. Each of these spells must come from the
divination school. You become an expert with spell attack rolls and spell DCs for occult spells.
Legacy Content
Bard Thaumaturge Source Dark Archive pg. 45,
Core Rulebook pg. 102 4.0Archetype Oatia SkysagePrerequisites [Bard]
enigma muse* This version of the Know-It-All feat is intended for use with an Archetype and has a different level for access than the
original feat.
When you succeed at a Knowledge check, you gain additional information or context. When you critically succeed at a Knowledge check, at the GM’s discretion you might gain even more additional information or context than normal.
Legacy Content
Archetype Evocation Occult Source Pathfinder #187: The Seventh Arch pg. 82Archetype Oatia SkysagePrerequisites Oatia Skysage Dedication
The stars reveal and punish your enemies. You can cast
faerie fire and 3rd-level
searing light as occult innate spells, each once per day.
Legacy Content
Archetype Evocation Occult Source Pathfinder #187: The Seventh Arch pg. 83Archetype Oatia SkysagePrerequisites Oatia Skysage Dedication;
Night's Glow
Your power from the moon and stars becomes strong enough to illuminate the night sky. You gain your choice of the
asterism or
touch of the moon domain spell. Increase the number of Focus Points in your pool by 1.
Special You can take this feat a second time, gaining the focus spell that you didn't gain the first time. Increase the number of Focus Points in your pool by 1.
Legacy Content
Archetype Concentrate Occult Source Pathfinder #187: The Seventh Arch pg. 83Archetype Oatia SkysageFrequency once per hour
Prerequisites Oatia Skysage DedicationTrigger A creature targets you with an attack and you can see the attacker.
Requirements You can see the night sky.
Portents written in the night sky show you how to avoid an attack. The triggering attack roll targets your
Occultism DC instead of your AC. Though this allows you to avoid taking penalties to your AC, it doesn't remove any conditions or other effects causing such penalties. For example, an enemy with
sneak attack would still deal extra damage to you for being
flat-footed, even though you wouldn't take the –2 circumstance penalty when defending against the attack.
Legacy Content
Archetype Conjuration Occult Source Pathfinder #187: The Seventh Arch pg. 83Archetype Oatia SkysageFrequency once per day
Prerequisites Oatia Skysage Dedication
You armor yourself in the light of distant suns, shielding yourself from harm. The armor grants you resistance 7 to piercing, bludgeoning, and slashing damage. The armor also sheds
bright light for 20 feet (and
dim light for the next 20 feet).
Whenever an adjacent creature attacks you, the attacker must attempt a Will save against your spell DC at the end of its action. On a failure, it becomes
dazzled until the end of its next turn. Regardless of the result of the save, the attacker is temporarily immune until the end of its next turn. The dazzling effect has the
light and
visual traits.
When you reach 17th level, the resistance increases to 10.
Legacy Content
Archetype Source Pathfinder #187: The Seventh Arch pg. 83Archetype Oatia SkysagePrerequisites Expert Skysage Divination
You unlock the most powerful secrets hidden in the stars above. You learn a 7th-level spell from any spell list. At 18th level, you learn an 8th-level spell, and at 20th level, you learn a 9th-level spell. Each of these spells must come from the
divination school. You gain master proficiency with spell attack rolls and spell DCs for occult spells.