Adventuring Gear
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Assistive Items
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Contracts (4)
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Customizations (5)
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Services (6)
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Shields (3)
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Wands (3)
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Worn Items (5)

General Backgrounds | Legacy Backgrounds | Regional Backgrounds

Abomination Vaults | Age of Ashes | Agents of Edgewatch | Extinction Curse | Fists of the Ruby Phoenix | Pathfinder Society | Strength of Thousands | The Fall of Plaguestone


Source Guns & Gears pg. 123
You built your house using wood from the trees surrounding it. Raised it up from the dirt and called it home. You thought that it would be where you would grow old and die. But despite your best efforts, you were wrong. The land that once gave you food fell fallow, and dust took to the air and choked the livestock. Now you wander the world as an adventurer. Are you in search of a new place to settle down and try again, or have you become disillusioned by your old dreams, leading you to seek out a new purpose?

Choose two ability boosts. One must be to Constitution or Wisdom, and one is a free ability boost.

You're trained in the Survival skill, and the Farming Lore skill. You gain the Forager skill feat.