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Class Kits

Source Core Rulebook pg. 289
If you want to quickly decide how to spend your starting money on what your class needs, start with one of these kits. Note than an adventurer’s pack, which is included in each kit, contains a backpack, a bedroll, two belt pouches, 10 pieces of chalk, flint and steel, 50 feet of rope, 2 weeks’ rations, soap, 5 torches, and a waterskin.

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Alchemist Kit

Source Core Rulebook pg. 289
Price 7 gp, 6 sp; Bulk 3 Bulk, 6 light; Money Left Over 9 gp, 4 sp
Armor studded leather armor
Weapons 20 sling bullets, dagger, sling
Gear 2 sets of caltrops, adventurer's pack, alchemist's tools, bandolier, basic crafter's book, sheath
Options repair kit (2 gp)