Adventuring Gear | Alchemical Items | Armor | Artifacts | Consumables | Held Items | Materials | Runes | Services | Shields | Snares | Staves | Structures | Wands | Weapons | Worn Items


Ammunition | Oils | Other Consumables | Potions | Talismans


Truth PotionItem 6

UncommonConsumableEnchantmentMagicalMentalPotion
Source Core Rulebook pg. 564
Price 46 gp
Usage held in 1 hand
For 10 minutes after drinking this astringent potion, you can’t intentionally lie and may be compelled to tell the truth. Upon drinking the potion, attempt a DC 19 Will save. You can voluntarily fail or critically fail.

Activate Single ActionSingle Action Interact

Success The potion does not affect you.
Failure When you speak, you must tell the truth.
Critical Failure As failure, and when someone asks you a question, you must attempt another DC 19 Will saving throw. If you fail this saving throw, you must answer the question truthfully if you are able to do so; if you succeed, you are temporarily immune to further attempts to ask the same question within the potion’s duration.