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Sneaky KeyItem 5

ConsumableEvocationMagicalTalisman
Source Core Rulebook pg. 569
Price 22 gp
Usage affixed to armor
This small silver skeleton key can be pinned to armor or a sleeve. When you turn the key to activate it, for the next minute, if the outcome of any your attempts to Pick a Lock is a critical failure, you get a failure instead.

Activate Single ActionSingle Action Interact; Requirements You are an expert in Thievery