Adventuring Gear | Alchemical Items | Armor | Artifacts | Consumables | Drugs | Held Items | Materials | Runes | Services | Shields | Snares | Staves | Structures | Tattoos | Wands | Weapons | Worn Items

Ammunition | Oils | Other Consumables | Potions | Talismans

Wolf FangItem 1

Source Core Rulebook pg. 570
Price 4 gp
Usage affixed to armor
This wolf canine is bound in a strip of leather and tied to a buckle or strap of a suit of armor. When you activate the fang, you deal bludgeoning damage equal to your Strength modifier to the target of your Trip. If your Trip would already deal physical damage that doesn’t include an ability modifier, add your Strength modifier to that damage.

Activate Free ActionFree Action Envision; Trigger You successfully Trip a foe; Requirements You are trained in Athletics