|||
Home
Actions/Activities
Ancestries
Archetypes
Backgrounds
Classes
Conditions
Equipment
Feats
Hazards
Monsters
Rules
Setting
Skills
Spells/Rituals
Traits
Licenses
Sources
Contact Us
Contributors
Support the Archives
Maximize Menu
Archives of Nethys
Character Creation +
Ancestries
Archetypes
Backgrounds
Classes
Feats
Skills
Equipment
Spells/Rituals
Setting
Rules +
Actions/Activities
Conditions
Rules
Traits
Hazards
Monsters
Sources
About the Archives +
Licenses
Contact Us
Contributors
Support the Archives
Pathfinder 1
st
ed.
Pathfinder 2
nd
ed.
Starfinder
Toggle Theme
Archives of Nethys
Pathfinder 1E
|
Pathfinder 2E
|
Starfinder
Adventuring Gear
|
Alchemical Items
|
Armor
|
Artifacts
|
Consumables
|
Drugs
|
Held Items
|
Materials
|
Runes
|
Services
|
Shields
|
Snares
|
Staves
|
Structures
|
Tattoos
|
Wands
|
Weapons
|
Worn Items
Apex Items
|
Companion Items
|
Other Worn Items
Cape of the Mountebank
Item 10
Uncommon
Conjuration
Invested
Magical
Source
Core Rulebook pg. 607
Price
980 gp
Usage
worn cloak;
Bulk
L
This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. While wearing the cape, you gain a +2 item bonus to Deception checks.
Activate
Interact;
Frequency
once per day;
Effect
You cast
dimension door
. The space you leave and the one you appear in are filled with puffs of smoke that make anyone within concealed until they leave the smoke or the end of your next turn, at which point the smoke dissipates. Strong winds immediately disperse the smoke.