All Equipment
Adjustments | Adventuring Gear | Alchemical Items | Armor | Artifacts | Consumables | Contracts | Cursed Items | Held Items | Intelligent Items | Materials | Other | Relics | Runes | Services | Shields | Snares | Staves | Structures | Tattoos | Vehicles | Wands | Weapons | Worn Items

Apex Items | Companion Items | Other Worn Items

Dancing ScarfItem 3+

Source Core Rulebook pg. 609 2.0
Usage worn belt
This long and billowing scarf is typically woven of silk or sheer fabric and adorned with bells or other jangling bits of shiny metal. It grants a +1 item bonus to Performance checks to dance.

Activate Single ActionSingle Action Interact; Requirements On your most recent action, you succeeded at a Performance check to dance; Effect You become concealed until the beginning of your next turn.

PFS StandardDancing ScarfItem 3

Source Core Rulebook pg. 609 2.0
Price 60 gp

PFS StandardDancing Scarf (Greater)Item 9

Source Core Rulebook pg. 609 2.0
Price 650 gp
The scarf grants a +2 bonus. When you activate the scarf, you can also Stride up to half your Speed or Step.