All Equipment
Adjustments | Adventuring Gear | Alchemical Items | Armor | Artifacts | Consumables | Contracts | Cursed Items | Held Items | Intelligent Items | Materials | Other | Relics | Runes | Services | Shields | Snares | Staves | Structures | Tattoos | Vehicles | Wands | Weapons | Worn Items

Ammunition | Fulu | Oils | Other Consumables | Potions | Scrolls | Talismans

PFS StandardTerrifying AmmunitionItem 6

Source Advanced Player's Guide pg. 259
Price 50 gp
Ammunition any
Activate Single ActionSingle Action Interact
This black-and-gray ammunition is etched with occult symbols and tiny, grinning skulls. When activated terrifying ammunition damages a creature, it fills the creature's mind with visions of their own failures, tragedies, and eventually, their own death. The creature must attempt a DC 20 Will save.

Critical Success The creature is unaffected.
Success The creature is frightened 1.
Failure The creature is frightened 1 and can't reduce its frightened value below 1 until it spends an action, which has the concentrate trait, to calm itself down.
Critical Failure As failure, but the creature is frightened 2.