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Noblesse ObligeEvent +0

Legacy Content

Beneficial Settlement 
Source Kingmaker Adventure Path pg. 562
Location A settlement that includes at least one mansion or noble villa. If there are no settlements in the kingdom with these structures, this event doesn't occur.
A noble family or wealthy benefactor offers to build an improvement to beautify the settlement.
Kingdom Skill Arts; Leader Viceroy

Critical Success The nobles build a monument and a park in lots of the players' choice at no expense to the kingdom (the Build Structure activity is not required).
Success The nobles pay the RP and Commodity cost of either a monument or a park, provided the party uses the Civic activity granted by this settlement in the next Kingdom turn to Build the Structure. The Build Structure check automatically succeeds.
Failure Although the nobles had good intentions, bickering among individual aristocrats ultimately prevents the project from ever taking place.
Critical Failure As failure, but the bickering persists. Gain 1 Unrest and attempt a DC 11 flat check. On a failure, your kingdom suffers a Feud event on the next turn's Event phase (in addition to any other event).