All Equipment
Adjustments | Adventuring Gear | Alchemical Items | Armor | Artifacts | Consumables | Contracts | Cursed Items | Grimoires | Held Items | Intelligent Items | Materials | Other | Relics | Runes | Services | Shields | Snares | Spellhearts | Staves | Structures | Tattoos | Vehicles | Wands | Weapons | Worn Items


Base Armor (Specializations) | Basic Magic Armor | Precious Material Armor | Specific Magic Armor


PFS StandardHellknight PlateItem 2

Source Character Guide pg. 80 2.0
Price 35 gp; AC Bonus +6; Dex Cap +0; Check Penalty -3; Speed Penalty -10 ft.
Strength 18; Bulk 4; Group Plate; Traits Bulwark, Uncommon
A character who is a member of the Hellknights has access to this uncommon armor.

Few armors in the Inner Sea region are as memorable as the iconic Hellknight plate. While each order has its own flourishes, Hellknight plate is instantly recognizable to any who know of the Hellknights. Hellknights go to extreme measures to punish non-Hellknights who get their hands on Hellknight plate, and the reward is not usually worth the risk, since for non-Hellknights, the armor is functionally similar to full plate.

Traits

Bulwark:

The armor covers you so completely that it provides benefits against some damaging effects. On Reflex saves to avoid a damaging effect, such as a fireball, you add a +3 modifier instead of your Dexterity modifier.

Uncommon:

Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.


Armor Specialization Effects

Source Core Rulebook pg. 275 2.0
Certain class features can grant you additional benefits with certain armors. This is called an armor specialization effect. The exact effect depends on which armor group your armor belongs to, as listed below. Only medium and heavy armors have armor specialization effects.

Plate: The sturdy plate provides no purchase for a cutting edge. You gain resistance to slashing damage equal to 1 + the value of the armor’s potency rune for medium armor, or 2 + the value of the armor’s potency rune for heavy armor.
Filter Use These filters are still being tested and do not currently function properly on Mobile (Desktop View will work). Please use the Contact Us field on the main menu to report any issues.

You can apply filters, sort by, or hide columns by right-clicking them on a PC, or pressing ≡ on mobile. Your column order and visibility preferences will be kept after you switch pages.
All columns should function as the filters describe, with the following exceptions:
  • 'Between' Function: To use the 'between' function on any number column, separate each number with a space and then select the 'between' option (eg: '4 10', minus the quotations would get all results between 4 and 10).
  • 'NULL' or 'Empty' Results: Set filter 'Is Empty'. This will find results where we show an emdash — (Exception: Bulk is -1)
  • Bulk: Numbers Only. -1 = None, 0 = Light, 1+ = Normal
  • PFS Legality: Numbers Only. 0 = No PFS Ruling; 1 = Standard; 2 = Limited; 3 = Restricted
  • Price: Numbers Only. 1 cp = 0.1; 1 sp = 1; 1 gp = 10
  • Traits: Use 'Contains' for one Trait at a time. Does not support multiple Traits yet.

For increased filtering power, click the 'Export to CSV' button in the top-right of the grid and further filter the data in Excel or a similar medium.