All Equipment | All Item Bonuses
Adjustments | Adventuring Gear | Alchemical Items | Animals and Gear | Apex Items | Armor | Artifacts | Assistive Items | Blighted Boons | Censer | Consumables | Contracts | Cursed Items | Customizations | Figurehead | Grafts | Grimoires | Held Items | High-Tech | Intelligent Items | Materials | Other | Relics | Runes | Services | Shields | Siege Weapons | Snares | Spellhearts | Staves | Structures | Tattoos | Trade Goods | Vehicles | Wands | Weapons | Worn Items


Animal Companion Mobility Aids | Canes & Crutches | Hearing Aids | Joint Supports and Splints | Mobility Devices | Prostheses | Tails | Vision Assistance


PFS StandardShifter ProsthesisItem 6

Legacy Content

Invested Magical Transmutation 
Source Grand Bazaar pg. 73
PFS Note All Pathfinder Society agents also have access to all assistive items from Morhen’s Mobility Apparel

Price 210 gp
Usage worn; Bulk 1
This prosthetic arm is imbued with transmutation magic that can transform it into a weapon.

Activate [three-actions] command, Interact; Requirements You are holding a one-handed weapon; Effect The prosthesis engulfs the weapon and absorbs it entirely. The weapon is unavailable until you use this Activation to release it from the prosthesis. The prosthesis can hold up to two items at a time.

Activate [free-action] envision; Frequency once per minute; Effect The prosthesis reshapes into the form of a weapon it has absorbed. The prosthesis has all of the statistics of the weapon, including the effects of any etched runes. The prosthesis remains in this weapon's form until you use this Activation again to revert it back to a prosthesis.