Adjustments
Adventuring Gear
View all assistive items.
Assistive Items
View all types of contracts.
Contracts (4)
Cursed Items
View all types of customizations.
Customizations (5)
Intelligent Items
View all types of services.
Services (6)
View all types of shields.
Shields (3)
Siege Weapons
Spellhearts
View all types of wands.
Wands (3)
View all types of worn items.
Worn Items (5)

All Equipment
Adjustments | Adventuring Gear | Alchemical Items | Armor | Artifacts | Assistive Items | Consumables | Contracts | Cursed Items | Customizations | Grimoires | Held Items | Intelligent Items | Materials | Other | Relics | Runes | Services | Shields | Siege Weapons | Snares | Spellhearts | Staves | Structures | Tattoos | Vehicles | Wands | Weapons | Worn Items


PFS LimitedThunder SnareItem 2

AuditoryConsumableMechanicalSnareTrap
Source Pathfinder #151: The Show Must Go On pg. 76
Price 6 gp
The snare makes a thunderous noise when a creature enters the snare’s square, which can be heard up to 1,000 feet away. The creature must attempt a DC 18 Fortitude saving throw.

Critical Success The target is unaffected.
Success The target is deafened until the end of its next turn.
Failure As success, and the target also takes 1 sonic damage.
Critical Failure As success, and the target also takes 1d4 sonic damage.

Craft Requirements 1 lesser thunderstone