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PacifyingItem 5

This Item is from the Agents of Edgewatch Adventure Path and may contain Spoilers

Source Pathfinder #157: Devil at the Dreaming Palace pg. 78
Price 150 gp
Usage etched onto a weapon
This rune turns weapons into instruments of peacemaking.

Activate ReactionReaction command (mental); Trigger You damage a creature with a pacifying weapon; Effect The damaged creature must succeed at a DC 20 Will save or be pacified. A pacified creature takes a –2 penalty to attack rolls on any attacks that aren't nonlethal for 1 minute, and the creature also experiences a clear psychic warning that they should stop dealing lethal damage.