General | Skill


Relentless DisarmFeat 6

Archetype
Source Pathfinder #149: Against the Scarlet Triad pg. 81
Archetype Zephyr Guard
Prerequisites Zephyr Guard Dedication, trained in Athletics

When you succeed, but don’t critically succeed, at a check to Disarm a creature, your circumstance bonus to further checks to Disarm that creature is +4 instead of +2. Other creatures gain only the normal bonus.

When you critically succeed at a Disarm check, you can immediately Demoralize your target as a reaction.