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General Hazards | Adventure-Specific Hazards


Insistent Privacy FenceHazard 8

RareElectricityMechanicalTrap
Source Guns & Gears pg. 81
Complexity Simple
Stealth DC 30 (expert)
Description A stretch of fence is electrified by a hidden Stasian coil.
Disable Thievery DC 28 (expert) to carefully disconnect the coil from the fence or Crafting DC 30 (master) to jury-rig a grounding device to nullify the shock
AC 25, Fort +20, Ref +14
Hardness 15, HP 60 (BT 30); Immunities object immunities
Shock ReactionReaction Trigger A creature touches the fence directly or with a tool or weapon; Effect The fence deals 7d12 electricity damage to the triggering creature (DC 26 basic Reflex save).
Reset The trap deactivates and resets after 1 minute.