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Kolbo



Recall Knowledge - Humanoid (Society): DC 32

Elite | Normal | Weak
Proficiency without Level

KolboCreature 6

UniqueNEMediumDwarfHumanoid
Source Pathfinder #170: Spoken on the Song Wind pg. 49
Male dwarf con artist
Perception +12; darkvision
Languages Common, Draconic, Dwarven, Jotun
Skills Athletics +14, Deception +15, Intimidation +13, Society +12, Thievery +14
Str +4, Dex +2, Con +4, Int +2, Wis +1, Cha +3
A Quick Word If Kolbo is aware of his opponents and isn't prevented from speaking, he rolls Deception for initiative.
Items heavy crossbow (10 bolts), leather armor, lesser elixir of life, longsword, strongbox key, thieves' tools
AC 24; Fort +16, Ref +14, Will +13
HP 115
Deny Advantage Kolbo isn't flat-footed to creatures of 6th level or lower that are hidden, undetected, flanking, or using surprise attack.
Speed 20 feet
Melee Single ActionSingle Action longsword +17 [+12/+7] (versatile P), Damage 1d8+6 slashingMelee Single ActionSingle Action heavy crossbow +15 [+10/+5] (range increment 60 feet, reload 1), Damage 1d10 piercingLow Blow ReactionReaction Requirements Kolbo successfully Feints an opponent; Effect The foe is knocked prone.Sneak Attack Kolbo deals an extra 2d6 precision damage to flat-footed creatures.