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Animated Armor

Suits of animated armor see use both as guardians and as training partners in high-end martial academies able to afford the extravagance. They are most often found in wizard laboratories and ancient dungeons.

Recall Knowledge (Arcana, Crafting): DC 16

Animated ArmorCreature 2

NMediumConstructMindless
Source Bestiary pg. 20
Perception +6; darkvision
Skills Athletics +9
Str +3, Dex -3, Con +4, Int -5, Wis +0, Cha -5
AC 17 (13 when broken); construct armor, Fort +10, Ref +3, Will +4
HP 20; Hardness 9; Immunities bleed, death effects, disease, doomed, drained, fatigued, healing, mental, necromancy, nonlethal attacks, paralyzed, poison, sickened, unconscious
Construct Armor Like normal objects, an animated armor has Hardness. This Hardness reduces any damage it takes by an amount equal to the Hardness. Once an animated armor is reduced to less than half its Hit Points, or immediately upon being damaged by a critical hit, its construct armor breaks and its Armor Class is reduced to 13.
Speed 20 feet
Melee Single ActionSingle Action glaive +11 (deadly 1d8, forceful, magical, reach 10 feet), Damage 1d8+4 slashing
Melee Single ActionSingle Action gauntlet +9 (agile, free-hand, magical), Damage 1d6+4 bludgeoning

All Monsters in "Animated Object"

NameLevel
Animated Armor2
Animated Broom-1
Animated Statue3
Giant Animated Statue7

Animated Object

Source Bestiary pg. 20
Granted a semblance of life through the use of rituals or other strange magic, animated objects take many forms and serve a variety of uses. A few examples of typical animated objects are listed below. Many of these creatures serve as guardians, surprising unsuspecting adventurers when they suddenly attack. Others serve as idle distractions for the exceptionally rich, simple servants created to handle odd jobs, and the like.