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Vicious Army Ant Swarm

This creature did not include a description.

Recall Knowledge - Animal (Nature): DC 35
Unspecific Lore: DC 33
Specific Lore: DC 30

Elite | Normal | Weak
Proficiency without Level

Changes from being Weak are marked in red below.
NOTE: The -2 damage penalty to non-strike offensive abilities (-4 if the ability is limited, such as spells) is NOT factored in.

Weak Vicious Army Ant SwarmCreature 11

Legacy Content

Rare N Large Animal Swarm 
Source Kingmaker Adventure Path pg. 326
Variant army ant swarm
Perception +23; darkvision, scent (imprecise)
Skills Athletics +14
Str -2, Dex +7, Con +5, Int -5, Wis +5, Cha -4
AC 30; Fort +23, Ref +21, Will +17
HP 135; Immunities precision, swarm mind; Resistances bludgeoning 8, piercing 15, slashing 15; Weaknesses area damage 15, splash damage 15
Cling [reaction] Trigger A creature leaves the swarm's space Effect The swarm takes 1d6 damage as ants cling to the creature and continue biting, dealing 7d6 persistent piercing damage. High winds or immersion in water reduces the DC of the flat check to end this persistent damage to 5. Any area damage dealt to the creature destroys these clinging ants.
Speed 30 feet, climb 30 feet
Swarming Bites [one-action] Each enemy in the swarm's space takes 3d6 piercing damage (DC 19 basic Fortitude save). A creature that fails its save against Swarming Bites becomes clumsy 1 for 1 round. If the creature attempts a concentrate or manipulate action while affected, it must succeed at a DC 3 flat check or the action is lost; roll the check after spending the action, but before any effects are applied.