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Giant Mantis

These massive cousins of normal praying mantises stand taller than an average human. They stalk through dense forests, striking at meals from the trees.

Recall Knowledge - Animal (Nature): DC 18

Giant MantisCreature 3

Source Bestiary pg. 233
Perception +9; darkvision
Skills Acrobatics +8, Athletics +12, Stealth +12
Str +5, Dex +3, Con +3, Int -5, Wis +2, Cha +0
AC 20; Fort +10, Ref +12, Will +7
HP 40
Speed 25 feet, climb 25 feet, fly 20 feet
Melee Single ActionSingle Action leg +12 [+8/+4] (agile, reach 10 feet), Damage 1d10+5 piercing plus GrabMelee Single ActionSingle Action mandibles +12 [+7/+2], Damage 1d12+5 piercingDeadly Mandibles ReactionReaction Trigger The giant mantis Grabs a creature with its leg. Effect The mantis pulls the creature adjacent to it, then makes a mandibles Strike against the creature.Lunging Strike Two ActionsTwo Actions The giant mantis lunges forward, making a leg Strike with an extended reach of 20 feet.Sudden Strike On the first round of combat, creatures that haven’t acted are flat-footed to the giant mantis.

All Monsters in "Mantis, Giant"

Deadly Mantis11
Giant Mantis3

Mantis, Giant

Source Bestiary pg. 233
These monstrously oversized insects are silent predators with lightning-quick forelegs and a bone-breaking bite.

Sidebar - Additional Lore Sacred Insects

Deadly mantises are sacrosanct to followers of Achaekek, the Mantis God. His adherents, including the infamous Red Mantis assassins, invite or lure deadly mantises close to their settlements, seeing the towering creatures as a sign of their god’s favor. Achaekek’s followers offer sacrifices of livestock or captured enemies to keep the massive insects well fed. Clerics of Achaekek defend a deadly mantis’s territory as if it were their own, believing it to be holy ground.